Blips

Group Blip Creation

Blips are handled on the server side only.

Server

    -- Create a blip for a group.
    ---@param groupId number
    ---@param name string
    ---@param blipData table
    { -- BlipData
        -- if none of these are provided it will default to the player's coords.
        radius?: vector3,
        coords?: vector3,
        entity?: number,
        netId?: number,
 
        color: number,
        alpha: number,
        label: string,
        sprite: number,
        scale: float,
        shortRange: boolean
        route: boolean
        routeColor: number
    }
    exports.groups:CreateBlip(groupId, name, blipData)
 
    -- Remove a blip for a group.
    ---@param groupId number
    ---@param name string
    exports.groups:RemoveBlip(groupId, name)